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Leading by Design: Meet the Student Powering 3D Printing at TISS
Leading by Design: Meet the Student Powering 3D Printing at TISS
Posted on 06/05/2025
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June 5, 2025 (Brockville, ON)A student-led initiative at Thousand Islands Secondary School (TISS) is proving that innovation, community service, and education can go hand in hand—thanks to the leadership of Grade 12 student Caretta Harder.

Through the school’s Recognition of Experiential Learning for Credit (RELC) program, Harder has taken the lead on a growing 3D printing enterprise that blends technical skill-building with meaningful community impact. What began as a classroom vote evolved into a full-scale real-world learning project, with students designing, producing, and selling custom 3D-printed items to support local schools, nonprofits, and school-based programs.

“I saw how much these printers could do—not just for us, but for the community,” said Harder. “There’s so much potential to create and help others at the same time.”

Robin Doncaster, who teaches computer science and real-world learning at TISS, emphasizes hands-on, student-driven projects that connect classroom learning to real-life applications. Recognizing students’ interest in 3D printing, he supported the launch of a student-led business where students not only explored cutting-edge design tools but also developed business, communication, and leadership skills through meaningful partnerships.

Students formed teams to manage key areas of the project—from marketing and materials to outreach and production. Harder led the proposal to secure funding from the Real-World Learning Department to purchase user-friendly Bambu printers, a brand she had already worked with at home.

The group’s first commission came from the Brockville Figure Skating Club, for which they created branded shoe charms featuring the club’s name and logo. They later partnered with Naismith Memorial Public School to design and produce nature discs that featured local plants and animals, which will be used as interactive learning tools in a real-world learning project at a Fitzroy Provincial Park.

Proceeds from sales help cover ongoing costs for materials and equipment, ensuring the program’s sustainability and growth. Along the way, students gain valuable experience in entrepreneurship, design, and problem-solving—while making a tangible difference in their community.

“She’s built something lasting,” says teacher Antje Earl. “Caretta’s enthusiasm, creativity, and leadership have made this more than just a school project—it’s a model for what real-world learning can be.”

To support future growth, Harder is developing a user manual to help other students carry the initiative forward. The project has already gained attention across the Upper Canada District School Board as a leading example of scalable, student-led innovation.

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